
Art: Adjustments made to the Intergalactic Handmade weapon skin.VO : Fixed various cases of mismatched subtitles to their voiceovers.Teamspeak : Fixed bug that caused switching voice chat type settings to not always mute or unmute other players appropriately.Sound : All variants of the Captain Cosmos jetpack now use the same sound effects.
Sound Effects: Grognak Wax Figure can now be heard by other players when activated. Sound Effects : Nuka-World Speakers now correctly play audio in camps, and properly sync with the speakers at Nuka-World on Tour.
Players can now choose to target all, just the player’s, or none.
Settings : We’ve also added a setting for VATS targeting for Grenades and Mines. Settings : We’ve added a setting to enable and disable weapon muzzle flash effects. (Note: Outside of Daylight savings, the reset will happen at 12 pm CT.) Resets : During daylight savings, Vendors now update their inventory at the same time as challenges at 11 am CT. The Map is now opened with the touch pad and the POV can be changed using the Options button. PlayStation : We’ve updated the Default Controller layout for PlayStation users. Fanfare : We have moved the Legendary Item fanfare to no longer be in the center of the screen. This fix also increases the rate of Fusion and Plasma Cores that drop in the Open World. Contextual Ammo: Contextual Ammo has been adjusted to more closely match ammo counts for Daily Ops and Expeditions, better accommodate some weapons which consume a lot of ammo, and provide more ammo for Non-Expeditions/Daily Ops (“open world”) in certain level ranges where enemies are proportionally hardier and more difficult to kill. This is to keep the damage more in-line with one another.ĪDDITIONAL DESIGN CHANGES AND IMPROVEMENTS We’ve adjusted the Two Shot Legendary Mod to deal its bonus damage more similarly to energy weapons. Burning mods for Energy Weapons now deal fire damage. The Bleedout Syringer Barrel now deals physical damage instead of poison. Dynamic values of some effects have been added to show the current bonus.
Extra effects not normally shown elsewhere are now displayed below the Legendary Effects. Legendary effects now have the Legendary Star icon next to the effect description. Set Bonuses now have an icon indicator next to the effect description. Changes when modding are now color coded. We’ve added new icons to replace the + and – indicators when crafting new items. AP cost, Fire Mode (Single/Automatic/Charging), Ammo Capacity, and Damage Over Time effects are now shown. Gameplay Settings: We’ve added the ability to turn Advanced Mod descriptions ON or OFF. Descriptions of items and their mod properties are now more specific to the numerical changes in stats, making it easier for you to cater your build to your specific playstyle. We have overhauled the way weapon and armor information is displayed both in the inspect menu and the workbench menus.